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Digital Music and Audio Production MSc

Course content

Year 1 / Level M


  • Intellectual Property in the Digital Economy

An understanding of the principles of intellectual property law (such as copyright, trademarks, confidentiality and related e-commerce regulation) has become indispensable for professionals aiming for a career in the digital economy. This unit will provide a thorough grounding and critical appreciation of legal sources, regulatory environment and strategic impact on business decisions.

  • Digital Music Production

This unit will allow you to develop advanced skills in audio recording, editing and processing.

The unit will cover several aspects of digital music production leading to the creation of a studio recording ready for commercial distribution. The unit also covers studio building, scheduling and management.

  • Online Distribution

This unit will develop advanced skills in online content distribution technologies.

The unit will cover several aspects relating to the formatting (encoding, metadata), storage, distribution (streaming or storage) and presentation (front end interface) of digital content such as audio and video over networks.

  • Sound Aesthetics

The aim of this unit is to introduce potential theoretical determinants underlying practical production work.

It is essential to explore a range of practical applications based on technology and knowledge developed elsewhere in this degree in conjunction with an understanding of aesthetics of sound.

At this level of study it is imperative in order to understand the wider context of such aesthetic concepts. Where technology can be seen to develop ‘cause’, this unit seeks to deepen your understanding of sound by a shift in focus to intended ‘effect’.

  • Computer Music Technology

In recent years computer technology has matured to the point where it is now pervasive in many areas of music technology.

Today computers are extensively used in music production, sound design, live sound and increasingly in music composition. As a result many computer-based music technologies have become available that can perform similar task.

The key to being an effective music technologist/producer today is the ability to evaluate the available computer-based technology for a given task and choosing the best implementation for a particular application.

  • Research Methods

You will develop key research skills in areas such as literature reviews, critical analysis of research findings, project proposals, planning, experiment design and analysis, and dissemination. This unit will adequately prepare you for writing a project proposal and for conducting and disseminating the Masters project.

Key Facts

Next start dates:
September 2012, September 2013

Location:
Bournemouth University (Talbot Campus)

School:
School of Design, Engineering & Computing,

Duration:
1 year full-time, 2 years part-time

Delivery method:
Full-time, Part-time

Entry requirements:
A BA or BSc with a grade of 2:1 or above in a music and/or audio technology related discipline or practitioners and professionals already employed in the music sector.
Further details about entry requirements

If English is not your first language:
IELTS 6.0 (Academic) or above.
International entry requirements

Course reference:
MSDMAF

Related courses:
Technology

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